Title: Worldbuilding the Atlantica Continent World Map
Deck: A behind-the-scenes look at how the pre-Flood Atlantica Continent map was designed for the official Reveal.
Primary References:
- Atlantica Continent
- Blog Post: “Atlantica Continent: World Map Reveal“
Metadata:
- Tool: ChatGPT image editor and Photoshop.
- Source Map: Gall–Peters projection (Wikipedia/Wikimedia Commons).
- Terrain Source: South America (rotated and stretched).
- Method: Composite masking and visual reshaping.
- Placement Zone: Equatorial Atlantic.
- Alignment Reference: Southwestern corner of the Bermuda Triangle.
- Output Type: Global map (pre-Flood landmass).
Table of Contents:
- TL;DR.
- About the Project.
- Canon Guardrails.
- Source & Licensing.
- Key Challenges.
- Methodology.
- Design Decisions.
- Results.
- Open Questions.
- What’s Next.
- Changelog.
- Call to Action.
⚡ TL;DR
- A Gall–Peters projection formed the base.
- South American terrain was sampled and reshaped.
- The continent was sized and placed between Africa and South America, centered just above the equator.

🗂️ About the Project
This article documents the internal creative and technical process behind the “Atlantica Continent: World Map Reveal.” Unlike the Reveal, which showcases the finished map, this breakdown provides the raw construction steps, design choices, and image evolution that led to the result.
🧭 Canon Guardrails
- The Atlantica Continent exists in the pre-Flood era.
- Sea navigation and compass anomalies apply only to the Atlantica Islands, in the Bermuda Triangle, not the entire Continent.
- The design evokes ancient continental connections without replicating real-world Pangea.
📜 Source & Licensing
- Base Map: Gall–Peters projection (Wikimedia Commons), chosen for its area-preserving qualities.
- Image Edits: Grids were removed. Terrain patches were rotated, masked, and composited to create the landmass.
⚠️ Key Challenges
- Avoid visual repetition from South America while still using it as a source.
- Keep the new landmass proportionate to the Atlantic basin.
- Maintain accuracy without revealing future features tied to geographic phenomena.
🛠️ Methodology
1. Initial Goal
The final map needed to portray a plausible pre-Flood landmass fitting seamlessly into Earth’s past, without contradicting Atlantica lore.

2. Sourcing the Base
I chose the Gall–Peters projection world map for its consistent area proportions, providing a grounded visual foundation.

3. Cleanup Phase
I removed the latitude and longitude lines using ChatGPT’s image editing tools, simplifying the base image for manipulation.

4. Terrain Sampling
I copied, stretched, and prepared a patch of South American terrain as the template for the continent’s geography.

5. De-Familiarization
To avoid recognition, I rotated and reshaped the sampled terrain, reducing any clear resemblance to its original source.

6. Shaping the Continent
I drew a black silhouette over the terrain. I aligned the eastern edge roughly with Africa and the western with South America, simulating a Pangea-like split.

7. Cutting the Shape
Using the mask, I extracted and isolated the new continent for positioning.

8. Scaling for Fit
I resized the continent, as the first version was too large, overwhelming the Atlantic basin.

9. Final Placement
I resized and placed the continent just above the equatorial line, with its northwestern tip pointing to the southwestern corner of the Bermuda Triangle.

🧠 Design Decisions
- Used real terrain for speed and realism.
- Rotation and scaling ensured uniqueness.
- Positioning was informed by lore, geology, and oceanic balance.
✅ Results
- A new, believable continent centered between Africa and South America.
- Canonically aligned with Atlantica Island’s future location.
- Visually distinct from the other continents, yet matches surrounding geography.
❓ Open Questions
- Will the mountain regions match current seafloor mountainous terrain?
- How will rivers and inland lakes be integrated in the next pass?
- Which biomes should dominate the interior zones and surrounding areas?
- Will regional names be revealed or stay hidden for now?
🔜 What’s Next
- Add mountain ranges.
- Add hydrology features like rivers and lakes.
- Define biome zones (forests, rainforests, deserts, highlands).
- Create a heightmap for the Atlantica Continent.
- Create a heightmap of the world map, with the Atlantica Continent.
- Create an Unreal Engine landscape map of the Atlantica Continent.
📝 Changelog
- v1.0 — Initial documentation of the Atlantica Continent world map creation process.
📣 Call to Action
Review the Atlantica Continent: World Map Reveal, then contribute lore-consistent feedback to guide future geography, hydrology, and biome decisions.
